(VIA)
Nice... I miss Calvin & Hobbes.
To see how Jim Frommeyer and Co. created this, click HERE.
Metal Gear creator Hideo Kojima posted an off-screen picture of his next game currently titled Project OGRE. The game will be running on their new engine, the Fox Engine, that his team created for this game and most likely future titles.
KONAMI Details New Action-Orientated Title from Kojima ProductionsI guess this means that there won't be a PC release anymore.
Konami Digital Entertainment, Inc., today takes the wraps off one of the most anticipated games of the year: METAL GEAR RISING: REVENGEANCE.
Announced over two years ago, KONAMI premiered a new trailer for METAL GEAR RISING: REVENGEANCE at the prestigious Video Game Awards on December 10th, and is now ready to outline the direction the action title is taking and detailing those behind it. METAL GEAR RISING: REVENGEANCE is a stunning action title, produced by Kojima Productions and developed by Platinum Games. Kojima Productions has created the story for the game, managed the cutscenes and voice-over sessions, and Metal Gear Solid artist Yoji Shinkawa has created the character designs. Platinum Games will focus on the game design and programming elements, under the supervision of Kojima Productions. A special documentary piece will debut on www.metalgearsolid.com this Tuesday, 5:00PM (PST) that will reveal more on the development collaboration details between Kojima Productions and Platinum Games.
Hideo Kojima, Head of Kojima Productions and creator of the Metal Gear series, personally chose Platinum Games to create the new title, and Metal Gear Solid veteran Yuji Korekado has been appointed to oversee the project for Kojima productions and will work closely with Platinum's Atsushi Inaba. Hideo Kojima will act as Executive Producer. These appointments follow the decision to reposition METAL GEAR RISING: REVENGEANCE as a more action-orientated title than initially planned, with Platinum Games creating a game where the player has total control of the main character - the cybernetically-enhanced Raiden from METAL GEAR SOLID 4: Guns of the Patriots - and a total freedom of how users control him. As such, the game title has been subtly rebranded to reflect the more action-based content than in previous Metal Gear Solid titles.
As seen in the trailer, the result is a breath-taking action title wherein the player guides Raiden through a series of beautifully-realized stages. Raiden is armed with a High Frequency katana blade which he uses to cut through anything that stands in his way. The three-minute trailer shows Raiden's incredible level of power and control as he cuts through enemies and various obstacles alike using high-speed combination attacks, and using free-running skills to bypass groups of adversaries to give him a strategic advantage and catch them off-guard. As the game progresses, Raiden's physical prowess is increasingly called upon and tested, with huge enemies appearing that require specific tactics to disable.
METAL GEAR RISING: REVENGEANCE is scheduled to be released on PlayStation3 computer entertainment system and Xbox 360 video game and entertainment system.
Today marks the beginning of #8BitSongOfTheDay. This will be a daily piece dedicated to a new classic shining of all the bleeping, blooping glory we, as gamers, grew up with. Each day we will bring you a piece of the energy and passion that exists in the world for all things audibly 8bit. Today's slice of pixel heaven is "Goodnight Megaman" by Cityscape, Go! from his "Days too Damp for Memory" album. This piece, though short, is like a living memory of more innocent times when all we had to worry about was having the biggest high score. In Cityscape, Go!'s own words, "I tried to put across how I feel about growing up in this piece: both the excited memories of my youth and the inevitable regret of leaving those memories in a corner of my mind." As we grow up many gamers find it harder and harder to hold on to what made gaming so important to us as kids. Some of us grow up only to find themselves in a world that doesn't accept their favorite hobby, others may over saturate themselves in games and, as they get older, become increasingly jaded and cynical. "Goodnight Megaman" reminds us all where we began our love of games and reminds us why we still play them today.| The Walking Dead #92 |