| Earth Two #1 |
Here is what's coming out in the world of comics for the week of 5/2/12 courtesy of PREVIEWSworld. As always, check with your LCS for availability. And don't forget that FREE COMIC BOOK DAY is this Saturday!
| Earth Two #1 |
| -- Super Hero Hype! |

Masahiro Sakurai, director of every Smash Bros. game-- including the recent Kid Icarus game-- said that the series will be getting some changes in the next game. He feels that new characters and stages will not be enough. He means that he wants to try to add some new mechanics to the series. I can't wait to see what he has planned for the series.Famitsu has the scoops on Shinji Mikami's first game at his new Tango Gameworks studio. As reported earlier, the game is codenamed "Zwei."I want to point out that Tango has been given full freedom to do whatever they want in "Zwei." Bethesda will have nothing to do with the game aside from funding and publishing the game, something that a normal publisher would do. I can't wait to see this game in action. Maybe at E3? We can only hope!
In an interview with the magazine (summarized at Sokuho), Mikami reveals that he is the game's executive director (the initial report we had said just "director."). He's fully involved in development, though, the first time this has been the case since Vanquish.
The game's genre is survival horror. Mikami says that he went with this genre because he wanted to make a game that meets player expectations, and he felt that survival horror, the genre at which he's most adept, would be the most rewarding. He also listened to the opinions at meetings with Zenimax (Tango's parent).
Although initial planning started at the end of 2010, development appears to be quite early. The game's basic settings are about half way complete. It also appears that the game's platform isn't final, although Mikami said that it would probably be HD consoles.
Now that the basics are coming together, development will be speeding up from here on out. Tango is looking for staff, with Mikami saying he's particularly interested in talented programmers.
Mikami appears to be happy with his current development environment, saying that it's pretty much ideal. Bethesda's role in the game is mostly through support as a publisher.
So what does the name "Zwei" mean for the game? Mikami says that it does mean 2. However, this apparently has nothing to do with the game's content.
Famitsu was able to get some image boards from the game. Regarding the image boards, Mikami said to expect the game's atmosphere to be close to what you see there.
Famitsu.com often shares a few images from the print magazine later in the week, so we may get our first look at Zwei shortly.

Here's the first teaser image of Tango Gameworks' survival horror game codenamed "Zwei." Shinji Mikami (Resident Evil, God Hand the best beat-em-up ever, Vanquish the best shooter ever) will be directing this game, which reminds me, what the heck was that other game where he was an executive producer? Does this mean that Tango is making TWO games? Forget about Resident Evil, since they are going all Call of Duty to the series, Capcom has absolutely no idea what made the series so great in the first place. Mikami knows how to make a true survival horror game.Our latest project's codename is "Zwei" and it is a survival horror game.Here's a comment from Shinji Mikami:
The above image is a collage of different environments we put together for this announcement and is intended to give a feel for the tone and the direction the production is taking. (However, neither the code name nor the image is intended to tell you exactly what is in the game.)
As a master of the 'survival horror' genre, Shinji Mikami is committed to making a game that is the realization of pure survival horror, an experience which he defines as one that pushes the limits of fear and exhilaration. He and his team at Tango are committed to attaining this vision.
I've found my focus and once again I'm striving for pure survival horror. I am being very hands-on to see the quality is there. Rest Assured.The master has spoken.
Source: Tango GameworksWarner Bros. Interactive Entertainment Announces Batman: Arkham City Game of the Year Edition
Expanded Version of Award-Winning Videogame to Include Brand New Story Mission, All Previously Released Downloadable Content
Warner Bros. Interactive Entertainment and DC Entertainment today announced Batman: Arkham City Game of the Year Edition. The expanded version of the award-winning blockbuster videogame developed by Rocksteady Studios is scheduled for release in North America starting May 29, and in Europe, Australia and other global territories in September, for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system.
Batman: Arkham City is one of the highest reviewed titles of 2011 and with the release of the Batman: Arkham City Game of the Year Edition, fans can extend the multi-award winning experience as the Dark Knight with Harley Quinn’s Revenge, the final chapter in Batman: Arkham City that adds more than two hours of fresh gameplay to the critically-acclaimed interactive title. Also included on disc will be all five previously released downloadable content packs.
Fans who already own an original boxed edition of Batman: Arkham City can experience the new gameplay by downloading the Harley Quinn’s Revenge Pack, which will be available in all international markets beginning May 30 in the PlayStation Network and in the Xbox LIVE Marketplace for Xbox 360.
The Harley Quinn’s Revenge mission sends players back into Arkham City to face their final challenge as they interchange between playing as both Batman and Robin. Gamers must utilise each of the characters' unique combat and investigative skills to uncover Harley's vengeful plan and shut the gates on the urban mega-prison forever. In addition to experiencing a new storyline, fans can explore new environments and face-off against Harley’s all new gang of thugs.